Elements and Performance Criteria
- Clarify design requirements and plan approach
- Interpret the brief to clarify design, texture generation and delivery requirements in consultation with client
- Identify design and technical constraints
- Identify software, media and file formats for digital imagery and texture production and manipulation
- Identify sequence of digital texturing activities in production pipeline
- Identify production workflow requirements and develop production pipeline to meet client requirements
- Assess existing textures and shaders for suitability
- Establish underlying surface characteristics of 3-D model to be textured and shaded
- Identify basic shaders and textures with surface characteristics
- Identify suitable textures from available texture libraries
- Select shaders and textures for assignment to model
- Confirm selections are consistent with brief and client requirements
- Determine shader attributes and assign to 3-D model
- Acquire new textures
- Generate procedural textures and create texture map
- Apply texture to model
- Finalise design